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DEGENESIS: ARTIFACTS

€55,00

LANGUAGE: ENGLISH 

GENERAL FEATURES:

  • HARDCOVER BOOK  | 248 PAGES | FULL COLOR
  • GILDED EDGES
  • PANTONE GOLD PRINTING

BURNT OUT, BROKEN, BYGONE

A Clanner cowering behind a concrete block while the Judge’s hail of bullets slowly reduces his cover to dust, an Apocalyptic taking a deep breath of Burn from his goat skin pouch to overcome the exhaustion of a long march, a Scrapper in the wastelands of Borca unearthing technology from another time, and the Spitalians in their hidden research bases striding towards self-improvement beyond what is considered humanly possible.

Designed to be a simple and modifiable tool in the hands of the Game Master, this sourcebook allows for more possibilities and ideas to adapt the system to their immediate requirements at the table, along with providing completely new rules for aspects of the game previously untouched.

ARTIFACTS contains an extensive section dedicated to new items, equipment, and weapons, from primitive and brutal creations torn from the bodies of Psychonauts to cutting edge Bygone technology salvaged from the depths of history.

CONTENTS:

  • A deep expansion to the KatharSys rules system, allowing Players and Game Masters alike to play like never before. 
  • Legacies provide a way to deepen a character’s backstory before a campaign begins, while Scars develops groups and how they interact with each other and the world around them.
  • Survival, Health, and Combat contain more tools than ever to both represent and deal with the dangers of the wastelands.
  • Energy and Economy explore unexpected aspects of the world; how to generate, store, and use electrical power, and how the Neolibyans manage and exploit their concessions, both of which let Players make their mark on a truly grand scale.
  • Dozens of new items revealed in Arsenal, Primal Ingenuity, and Artifacts, from the most primitive weapons ripped from the bodies of Psychonauts to incredible technology dating back before the Eshaton.
  • All previously published Potentials, along with over 80 new and original ones, collected in one place for the first time.
  • The mechanics of Memetics finally showcased in order to give Game Masters - or cunning Players - the tools they need to weave a memetic net across the land.

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